Minor Update 1


Quackventure has finally received its first minor update!
This addresses numerous bugs, makes multiple changes and just generally improves the game as a whole.

Changelog:

Minor update 1 changelog:

- Fixed level 7 being impossible

- Fixed button bug where two buttons on the same channel activated can result in one button not doing anything

- Changed level arrangement in main menu to have a smoother difficulty curve

- Added level lock system

- Added colour coding for togglable buttons and channels

- Added more Discord RPC states

- Redid Level 1 to be shorter and less restrictive

- Visual tweaks and fixes

- Added indicators showing what tile you can move to or can move things to

- Added tilt shift effect (togglable in settings)

- Fixed the critical level duplication bug which resulted in soft locks

- Winning a level now sends you back to the level selection screen rather than the main menu

- Changed some sound effects for the transition animation, ui elements and portal

- Redid the grass to be more performant and fancier

- Ground tiles at higher layers are now lighter in colour to easier be differentiated

- Added a new level 9 and reintroduced level 10

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